??? Google what ? Just create a text file with cmd extension. Contening the arg you invoke in mame/mess.
Does the cmd file support work in MAME cores for android?
So happy to see commits to the Basilisk branch, already! Thanks so much!
Sega Model 3 yes!
Thereās also a good Sega Model 2 emulator as well.
Works for me , at least you can test with an small file testmame.cmd containing
wrally -rp /somewhere
But on problem is mame2016 because they donāt include the correct info when i PR for
supported_extensions=ācmd|zip|chd|7zā
it missing only the cmd support in info file
same for 2014
@te_lanus try with something like this (for now only works in mame )
testmame.cmd
at486 -rp /Games/Romz/Mame -isa1 svga_dm -isa2 sblaster1_0 -floppydisk1 /Games/Emu/mess/software/Ibm5150/OS/Boot Disks/Dos/Dos6.22.clean.img -floppydisk2 /Games/Emu/mess/software/Ibm5150/Games/Emulators/Sim_City.ima
PlayStation 2 I know itās not retro console but that would be awesome. Nintendo DS is also not retro but itās ported.
This could be an amazing problem solver for me! Want to test it for loading games not named as MAME hash file names but I have never used command line stuff for MAME.
Could you give me a real life example for loading say a A5200 game located in
Storage/emulated/0/roms/Atari 5200
I can then test options from there
Thanks for all your hard work @r-type.
āpcsx2ā canāt be ported, āplay!ā is unplayable. There is no point in asking for something which isnāt possible at the moment.
SuperModel 3 would be nice. Fixing current dolphin core too.
WOOW I got this to work from my Hyperspin frontend. This could be really awesome stuffā¦I am so greatful. Totally buzzing
Probably C64 for me. Hoxs64 is currently the best standalone, and itās awesome except it lacks shaders. So an RA port would be radā¦ not sure if itās open source though.
Second would probably be x68k or something like a sega model 2/3 emulator.
itās strange that many users complain about the missing C64 core , although they donāt look at the libretro vice core (V3.0).
for me i will try if it contains the follwing featuresā¦
-automatic playlist support for at least one romset (No-Intro, Gamebase64, GoodGB64 v3.00 or any usable else). -easy ingame/quickmenu managing for floppy-drives and multiple disk-images (most important swap/change disk) -Support for PAL-Games incl. true native Output-Refreshrate with 50 Hz on Pal-TVs
nice to have : full database-support for āGamebase64ā would be nice for automatic maschine and drive settings and informations about all included games, crack, trainers (no need for setting up anything for 99,9% of the available games - perfect for frontend usage).
if you donāt try it , I donāt care . but stop all here to ask for a vice port because itās already there.
- Automatic playslist support , how official vice c64 support it ? if it support it , this core support it , if not , this core donāt support it.
- in game floppy ā¦ Ok to this point , for now this core only use fliplist (next/prev) itās not ideal , i need to enhance this point.
- Pal support , i will look at , it can be easily done.
For GB64 , how does it works on Linux ?
i think gb64 itself is only a (windows-)frontend for an offline database wich is included and it supports vice, CCS64 ,and hox i think. port it to linux isnt surely impossible!?! For GoodGB64 Set exists a dat-file there is also an !no-intro set out there with a ādatā packed in. no clue about the emulator itself must support playlist scanning nativelyā¦ if it so than sorry vice has not such a feature (i use a frontend to play with it and not for standalone).
sorry abouut my realy realy messy english
I think the same about my English.
IMHO many people will stop complaining the day when Lakka will have the C64 core built-in. I personally donāt know how to compile the core on my raspberry pi 2, and since Iām running Lakka that is based on LibreElec, I guess I couldnāt compile anything on it even if Iād know how.
Iām just one of the many libretro donators on Patreon, but if I can say what I personally thinkā¦ IMHO if this thing of the bounty system is going to be activated, IMHO you should be rewarded for all your efforts and get some extra money for your help in compiling the vice core for as many platform as possible.
This why i add cmd file support. Just put the same arg from cmdline in a text file with cmd extension.
Thats pretty cool. I think the issue is this doesnāt look like its documented anywhere (at least that I could find). Which MAME cores support cmd files?
donāt remember too many mame core: ) ,you have to look at core info file (if cmd is valid extension) or at github to see if cmd is supported .
Why does Vice not show up in the core updater?
I would love to see Beebem ported to retroarch.
Its an 8-bit acorn bbc micro emulator. A few years back I compiled the beebem source code on raspi pi 2 and it worked except no sound.
The bbc micro was mainly used at schools back in the 80ās so mainly for education but a large catalogue of games aswell.