Thank you for your response. The point was that I saw the Retro Crisis video and things got confused. But it’s all clear now, thanks a lot.
By the way, a last question: I really like the 4K optimized “CyberLab__Computer-Monitor-Smooth__ADV” and “CyberLab__Computer-Monitor-Sharp__ADV” presets for DOS and Windows 95/98 games. But when I use them in a game with a “higher” resolution like 1024x768 (instead of 640x480, for instance) the window became very small, I understand because the shader adapts with the resolution. But if I use the “pure” Mega Bezel MBZ__0__SMOOTH-ADV preset, for instance, this doesn’t happen - the screen remains full no matter the resolution.
Is there a way to keep the window full with the Cyberlab presets?
Thanks a lot!
(BTW, I believe Mega Bezel install instructions includes making the Integer Scale OFF)






































