CyberLab Death To Pixels Shader Preset Packs

Thanks, I’m confused with what rtings says, there are many peak settings, which one do I use.

Peak 2% Window 976 cd/m²

Peak 10% Window 950 cd/m²

Peak 25% Window 387 cd/m²

Peak 50% Window 269 cd/m²

Peak 100% Window 177 cd/m²

Sustained 2% Window 838 cd/m²

Sustained 10% Window 867 cd/m²

Sustained 25% Window 357 cd/m²

Sustained 50% Window 256 cd/m²

Sustained 100% Window 169 cd/m²

i’ve been trying to get secret of evermore to look right, before the game gets to the title screen there’s a really dark scene and I can never get it to look right, I set the peak brightness to 900 and the white to 200 and it’s almost a black screen lol.

I’ll update everything too

This is because peak luminance varies depending on the scene/content and ABL behaviour.

Hallway Lights (~1950 cd/m²) 1,018 cd/m²

Yellow Skyscraper (~700 cd/m²) 606 cd/m²

Since Megatron is after the maximum your display is actually capable of, I would probably use the Hallway Lights at 1018 cd/m² result.

Failing that you can also try 950 cd/m².

Since HDR Game Mode is a lot dimmer than the brightest HDR mode, you cannot use 200 - 300 in that mode. You might be able to get away with such settings using the brightest HDR mode but you really don’t want to use that for gaming.

So don’t harp on the numbers too much, just do what the setup instructions say. Get your Peak, plug in your Peak.

For paperwhite you just need to literally turn it up until it looks right. The Megatron Thread has some recommendations regarding the 240p Test Suite so you can use that to fine tune them but how does everything look out the box using my settings with your TV in HDR Game Mode?

So it might seem tricky but it shouldn’t be too difficult once you don’t overthink on the numbers and use your eyes.

So there’s nothing wrong with paperwhite exceeding Peak if that’s what works for your particular set in a particular mode.

Send some pics if you can. A picture tells a thousand words.

I would use Peak 1000, from 250 to 350 paper white. On my LG C9 I use 800 peak and 350 paper white.

EDIT: After reading the instructions, it pretty much says you need to use HDR levels for paper white for it to really shine. I tried Using 800nits max and 600nits paper white and that looked very attractive. I don’t know if that is advisable, however…:thinking: Presumably the idea is to use all 800 nits of my 800 so paper white would also be 800 nits… :fire: :man_firefighter:

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Do you use HDR Bright mode or HDR Game mode?

Remember @DDB said that Paperwhite 200 resulted in an almost black screen.

It’s also possible that they were using the initial release of my preset pack which was tuned for Sony Megatron Color Video Monitor v5.6 with v5.7 of the Shader.

Hi, Cyber! HDR Game mode.

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This is just to give an idea of how CyberLab Megatron 4K HDR Game Genesis Composite Smooth.slangp looks to me. It looks much better in person.

CyberLab Megatron 4K HDR Game Genesis Composite Smooth

Here are some higher quality photos

Be sure to click on the images and click Load Full Resolution to experience the full quality.

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The Quality looks really good. Well done😀

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At some point there might be clipping though so you might have to be careful not to push too far.

The thing with these TVs is that HDR Game Mode is significantly dimmer than the brightest HDR mode so maybe that’s why we LG OLED TV users might be needing to crank it so high.

So in theory we might technically be doing the wrong thing but if it works?

The thing is, this is all uncharted territory so we are still figuring things out as we go along.

Thanks a lot man! As you can see I’ve been hard at work trying to perfect using this shader. You should give it a try sometime. My pack has some nice presets with both the CRT-Guest-Advanced-NTSC Section and Super-XBR combined!

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When I can I’ll try it! I’m back to work, and these days I have too much work, that’s why I don’t post much these days. Keep the good work…

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Thanks for your interest in the topic and sharing your findings with us. I recently tried the Megatron presets and was delighted to see that the OLED pixel issue was completely fixed along with color/HDR issues. Your presets for it are awesome. I hope to use them with MegaBezel and glass soon :slight_smile:

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You’re most welcome.

Thanks, I appreciate this. Believe it or not after a week or two of intense tweaking using just a few titles for reference, I am now actually getting a chance to try a wider variety of favourites and I can tell you that I’m probably just as blown away as you!

When it comes to the actual image and colours, I don’t think @MajorPainTheCactus needs to change anything at the moment. Things look perfect right now, at least for me.

Super Raiden - Super CD-ROM² looks amazing!

CyberLab Megatron 4K HDR Game Turbo Duo_Dreamcast S-Video Smooth

Legendary Axe II - Amazing, AeroBlasters - Gorgeous! Mega Turrican - Flawless.

Let’s hope things don’t have to be broken along the way to get better than this.

That might be a lot easier if Mega Bezel implements full support for the HDR version of Sony Megatron Color Video Monitor.

As it stands right now, my time is very limited to engage in these things and I seldom have time to look back. Right now, even after all that hard work I’ve invested into making my Neo GX Ultra presets and my 3rd gen Blargg-NTSC Video Filter Presets which I really loved, I strongly believe that the HDR way is the way of the future!

It would be nice if things like generic customizable reflective bezels and pillar boxes were available just as simple regular shaders for users to append and prepend with any shader of their choice just as with almost any other shader.

That way, if someone wanted a nice high quality reflective bezel effect to use with CRT-Royale or Sony Megatron Color Video Monitor HDR standalone or even possibly ReShade, they could just load up their favourite reflective bezel shader without jumping through too many hoops but I guess that’s something to look forward to in the future.

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Here are the first HDR Screenshots of CyberLab Megatron 4K HDR Game SNES S-Video Smooth.slangp in action!

https://mega.nz/file/FExXyKbQ#HBKrAf5FTLU8fng-bjOIXjMU6rlYm9etJu28RKEmAsw

https://mega.nz/file/wZhQxIZS#FSJ4CNdmLSflMfMoCmhAcjf2q9w6FA1WUhVY8gIb5HM

I used nVIDIA Shadow Play to take these but there are other methods available.

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Here’s a nice video explaining how NTSC Video works.

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Hi @Cyber! It’s been a while since I came on the RA forums. YouTube just suggested me the video you posted above, it was the occasion to test your new 4K HDR shader presets, and… Wow! I’m now plyaing on an LG C1 55’ OLED TV and your presets look really good on it. The colors pop! Congratulations on your work! I noticed one thing though, the NES_N64 preset looks really dark on N64 (not on NES), like HDR was not enabled or something (it is though). Is it normal? Also, do you plan to make RGB presets? And SVideo presets for platforms where there is only Composite presets ? Thanks!

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What’s up @Tromzy, yes, it’s been a while.

Thanks very much! Also thank the shader creators!

Sounds pretty normal to me. This is probably because the video plugin you’re using in your N64 Emulator doesn’t support a driver that supports HDR. So you can either switch to a plugin that does or use the shader in SDR mode.

Not really, you can just turn the Resolution Scale and Chroma Scale all the way to the Max and turn Fringing and Artifacts down to 0 and that should give you a pretty good RGB representation.

No plans for that at this time. If you want an S-Video look on any of the presets, you can set Fringing and Artifacting to 0. You can also increase Resolution Scale until it looks “S-Videoish” enough.

You’re most welcome!

Don’t forget to let others know about the awesome Sony Megatron Color Video Monitor!

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Great job, Cyber. I’m enjoying these presets.

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Thanks for the suggestions! I’ll try everything you said.

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Thanks a lot @Superdonkeyjack. So am I! lol

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damn, one day i’ll buy a 4k hdr tv

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