Hgoda90 - Mega Bezel Graphics + Varieties

Welcome to the forum! :partying_face:

This graphic is part of my Mega Bezel pack. @hgoda90 creates presets using my graphics, but is prohibited by my license from actually releasing modified versions of the graphics.

All my Mega Bezel presets are also released as standard overlays.

You can find the overlay repo here.

The most complete set is in the “Logo” folder.

The one you are looking for is the “Bally_Astrocade.png”, although there are 10 Bally Astrocade overlays to choose from.

If you really want one with a black inner bezel, read my Creating_An_Overlay_Using_The_Mega_Bezel.md guide, load the preset on a decent desktop, (It doesn’t have to run the Mega Bezel well, it just has to run it.) then change the bezel color and follow the guide.

You can keep the created overlay for your personal use. :grin:

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FYI

I was taking a break for a little while than life has gotten a little busy. Done half of my bi-annual weed eating and will be house sitting for my neighbors while they are on vacation. I also have bought most parts to build a pc with which I should be able to deal with next weekend, currently only have the case and motherboard.

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I have to go through my templates that have been made and better organize them. I will also be adjusting the opacity of the glass before adding more Console Arcade presets.

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With Duimon updating his handheld graphics, I will be double checking and most likely updating the color presets.

HSM_NON_INTEGER_SCALE = "45.200000"
HSM_DEVICE_HUE = "225.000000"
HSM_DEVICE_SATURATION = "200.000000"
HSM_DEVICE_BRIGHTNESS = "148.000000"
HSM_DEVICE_GAMMA = "0.800000"
HSM_DECAL_HUE = "0.000000"
HSM_DECAL_SATURATION = "100.000000"
HSM_DECAL_BRIGHTNESS = "70.000000"
HSM_DECAL_GAMMA = "0.150000"
HSM_CAB_GLASS_BRIGHTNESS = "80.000000"
HSM_CAB_GLASS_GAMMA = "0.900000"
HSM_TOP_BRIGHTNESS = "90.000000"
HSM_TOP_GAMMA = "0.750000"

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Video

Found videos that go with the Super Nintendo portable reddit post I shared last year.


Found another video where a guy essentially jury-rigged one together

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Mini Update

– Duimon’s Game Boy Custom Colors have been adjusted

Note: The settings have only been changed in topic temporarily and add slangp files all handheld custom colors are complete. I will be adding jump links specially for Duimon’s Custom Colors.

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FYI

After talking with Duimon, I will be separating custom color packs into their own Duimon-Custom-Color pack. The pack will only consist of Duimon’s bezels, pvm20 and tm20. The other custom bezels will not be changed or moved.

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Quick Update

– All color variations of Duimon’s Mega Bezel Graphics have been officially moved. I will be removing the extra presets and color posts from this topic.

Note: The handheld changes have been applied to the Custom Colors pack

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Mini Update

– Removed all the extra presets from Duimon’s Mega Bezel Graphics.

WIP

– Messed around with Duimon’s Custom-Bezel_001 and will be changing Thin Frame to these settings.

#reference "Mega_Bezel_Packs/Duimon-Mega-Bezel/Presets/Standard/Nintendo_SNES/SNES-[STD]-[Guest]-[Custom-Bezel_001].slangp"
HSM_NON_INTEGER_SCALE = "87.169937"
HSM_CURVATURE_2D_SCALE_LONG_AXIS = "150.000000"
HSM_CURVATURE_2D_SCALE_SHORT_AXIS = "150.000000"
HSM_TUBE_DIFFUSE_MODE = "1.000000"
HSM_TUBE_DIFFUSE_IMAGE_HUE = "260.000000"
HSM_TUBE_DIFFUSE_IMAGE_BRIGHTNESS = "20.000000"
HSM_TUBE_STATIC_REFLECTION_IMAGE_ON = "1.000000"
HSM_TUBE_STATIC_REFLECTION_IMAGE_OPACITY = "20.000000"
HSM_TUBE_STATIC_SCALE = "100.000000"
HSM_TUBE_STATIC_POS_X = "0.000000"
HSM_TUBE_STATIC_POS_Y = "0.000000"
HSM_TUBE_BLACK_EDGE_THICKNESS = "200.000000"
HSM_BZL_WIDTH = "140.000000"
HSM_BZL_HEIGHT = "120.000000"
HSM_FRM_TEXTURE_OPACITY = "10.000000"

Edit: I plan on doing the settings for Duimon’s Graphics only under Custom-Bezel_001 – 01 and changing the custom color preset custom bezels to point to Custom Color presets.

Next Up

To clarify I will be working on Console Arcade next and working on the bezels once I am done.

Coming Soon

– Found a Console Arcade variation psd I worked on that is called Sticker, subject to change.

Edit: Design changes have been made after a Mecha Nage

1 Like

Quick Update

– Made a few more adjustments and added Console Arcade Ball demo to repo.

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Quick Update

– Changed the MB Ball image in the repo

Mini Update

– Add a __demo folder to Console Arcade for future upcoming designs

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Quick Update

– Redesigned Stripe and messed with ball design some more

Extra Notes: The glass of other applicable designs has also been turned down to 15% instead of 25. I can start working on updating the designs and re-adding other systems.

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Mini Update

– Add redesigns and Nage presets to Generic

Gallery

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Daily Update

– Add changes to Atari 2600 and Atari 5200

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FYI

I found a problem with the arcade graphics and will be fixing them. I will be busy this week so the preset updates might be a little slower.

Note: The imperfection deals with the trim

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Daily Update

– Add Atari 7800 to Capcom Play System III designs to Console Arcade