added Jobima CRT Preset TV 480i V8
it should act like real tv with 480i (you should use weave not bob with it, also sometimes TFF (Top-Field-First) and BFF (Bottom-Field-First) orders (at least in PS2 Core) are not aligned with the shader orders! pressing “P” to pause and then another “P” sometimes help in aligned both the core and the shader, maybe we need to make both Core and the Shader work in Fields instead of Frames to fix this problem? and it will save some bandwidth too)
I did try to record it https://odysee.com/@JobimaInOdysee:a/Jobima-CRT-Preset-TV-480i-V8:2 but keep in mind that the real quality not show up because of video compression and there are out of sync problem that make interlaced video worst sometimes
anyway it a nice to have, some games especially in PS1 and PS2 era has temporal dither that exploit Interlaced fields temporal blending in CRT TV (with phosphor persistence), and I think it’s not only the temporal dither but some FMV need to be viewed in Interlaced or there will be aliasing (like the intro of silent hill 3 in ps2)