“seems to be more developed with that in mind” is a bit generic.
It would be great if one could have everything everywhere, but generally speaking, the more the features, the less the performance, so everything needs to be evaluated, case by case.
Wildcards are something every slang shader supports, because it comes from Retroarch itself and it is implemented at higher level (slangp, not slang) thanks to the work HSM itself made on that feature.
If you are wondering, Duimon’s koko-aio presets make use of it.























