Yes. I tested my moniter’s subpixel layout, it’s RGB.
How we theorize it shouldn’t be capable of stopping anyone from laying stripes of cyan, meganta, and yellow, ontop of an image, which is an experiment I still want to see the results of.
@Cyber This has always been a problem with nearly all masks (the expections being, 8 and -1 for obvious resons) well before I started using deconvergence, across two computers and moniters, and all high strength images posted to this site, The same problem exists with PowerSlave Exhumed’s crt shader options.
It’s worth noting it’s not exactly a “tint” per se. There was this one time where I think I accidently set one of the shaders to scale the image, when that happend the “tint” became unevenly distributed, and in larger images took on a kinda “swirly” form that reminds me of spatial aliasing. This disapears completly when “mask strength” and “low strength” are set to 0.50 max. Changing the mask size can also solve the problem in some specific cases.
I always just called it color loss. I think it’s just an inherent problem to using masks. 11 and 12 which mix rgb and cmy colors, however, deliver “different” results.
So I want to see happens with a CMY mask. I don’t expect it to be a smoking gun against something I think is intrinsic to masks. I do ,however, thnk it would be fun to configure.