Cheers, it’s not bad, but I find the noise a bit too much personally. What I’ve done in literally 2 minutes is:
- create new layer in PS, fill with 128 gray
- Filter -> Add Noise -> Gaussian / 4% / Monochromatic
- Blend 40%, Overlay blend mode
That’s it, I find the effect quite nice. Should be dead easy to do in a ReShade shader (no, the WinUAE shaders don’t have built-in noise functionality). The PS blend modes are documented here, it doesn’t seem too heavy calculation wise, it just screws around with the sRGB pixels like half of the PS blend modes… I might even implement myself if I don’t find something that does it already.
(Target > 0.5) * (1 - (1-2*(Target-0.5)) * (1-Blend)) + (Target <= 0.5) * ((2*Target) * Blend)
https://www.deepskycolors.com/archivo/2010/04/21/formulas-for-Photoshop-blending-modes.html