This flickering that youâre seeing with CRT-Guest-Advanced-NTSC might be a relatively recent anomaly. Iâm almost certain that if you try one of my slightly older preset packs which use CRT-Guest-Advanced-2024-02-29-Release1 for example CyberLab_Megatron_miniLED_Death_To_Pixels_4K_HDR_Shader_Preset_Pack_24-05-25, CyberLab_Megatron_NX_W420M_Death_To_Pixels_4K_Shader_Preset_Pack _18-11-24 or CyberLab_Megatron_NX_Death_To_Pixels_4K_HDR_Shader_Preset_Pack _22-05-24, youâll see that that phenonemon doesnât exist.
As a matter of fact, I only recently noticed that flickering with the PSX BIOS screen in my creation of my Legendary preset pack which I decided to use up to date CRT-Guest-Advanced-NTSC which behaves differently from the older ones.
The first time I noticed any changes which introduced flickering was around when the NTSC Phase Mode 5 - PCE was added and subsequently Font Preservation. I found that an intermediate version of the Font Preservation gave better results than the newer version at the time (at least with the PCEâs âmâ in the Super CD-RO² BIOS screen). Later I realized that part of the reason for differences in my experience vs what Guest.R had been reporting might have been due to my use of XBR-LVL-2 higher up in the shader pipeline.
Fast forward to now and Iâve only recently begun to wrap my head around the temporal behaviour of the more recent versions of CRT-Guest-Advanced-NTSC.
I read all about Jobimaâs experiences and successes with Phosphor Persistence so I was thinking that I could just follow along that path when the time came. I havenât yet gotten to that though as my primary focus has always been the consoles that I found most nostalgic, which are mostly the pre-PS2 era consoles. At some point though, I will hopefully try to address this highly visible flickering in interlaced content.