I think to suggest that the PC Engine has the same problems the Genesis has might be a bit of an oversimplification which can lead to misunderstanding.
I think that the Genesis has some problems and characteristics of its own which are unique to it and not present on the PC Engine.
If it were a case of sameness as described in your post then the two machines wouldn’t have such vast differences in Composite video quality.
The article even talks about the colourburst averaging which improves image quality.
NES
“These don’t look so bad in composite, thanks in a large part to the colour burst averaging that happens between successive frames on the NES/Famicom/SFC/PCE. Still, colours become faded and much less distinct.”
NEC PC-Engine
"We can see that the PCE’s output is pretty good as far as bold colour fidelity goes. Many of the shots below display very fine details in RGB that are even carried over in composite. The major noticeable difference, however, is the different colour balancing and component weighting which is a function of the PCE VCE’s composite encoder.
Well, enough praise. With Daimakaimura, we can see that the 320-pixel mode of the PCE produces more blurring and NTSC artifacts which degrade the image quality somewhat. Also, there’s still some unavoidable loss of colour definition in composite. For example, did you notice that in the Doraemon pic Nobita-kun has a bleeding knuckle? It’s very hard to notice this with the PCE’s composite."
Sega Master System
“Sega’s 8-bit system is pretty notorious for its poor video quality. It smudges horizontal details all to hell, and introduces colour fringing and rainbows even in areas that contain only black & white!”
SNK Neo Geo
“Anyway, the NG’s composite video is just horrible. It’s a bit dark and muddy, even greyscale graphics get significantly blurred, and there’s a horrible checkerboard interference pattern around strong colours.”
Sega Mega Drive
“The Mega Drive gets its own page because of its notoriously bad composite video. Once I set up my digitizing equipment and took snapshots of a few games, I just got carried away and took pics of many of my favourite games. Or, I took pics of especially egregious examples of just how much the MD muddles, blurs, and confounds the composite video display to the dismay of its hapless users.”
Excerpts taken from article below.
https://www.chrismcovell.com/gotRGB/rgb_compare2.html
Your post has me slightly confused.
Are you sure you don’t mean the Genesis, Sega Master System and Neo Geo suffer from the same problems? What problems are you referring to in particular?