Oh, 4K. I don’t know how those look at 4K. I only have a 1440p display. I was referring to the 1080p image of Virtua Tennis. That looks completely wrong to me. (Viewed unscaled, of course.) That mask structure is just too huge for a monitor. It needs to be finer. Of course very old monitors probably had a coarser dot-pitch, but surely not as coarse as the one in that screenshot.
I went through about 4 VGA CRT monitors in the 90s. They all share the same characteristic: when viewed from a normal distance, meaning just sitting in front of it and using your PC normally (as opposed to touching the screen with your nose and squinting your eyes to see the mask), then the screen looks almost like things are being painted on a canvas. The screen appears to have a fine “wavy” pattern to it:
(That’s a VGA CRT on a PC, not a SNES. The game is running in an emulator.)
One of the best ways I currently know of to replicate the look, at least on my 1440p display, is with crt-guest-advanced’s mask 6 with stagger set to 1. Slot mask parameters all set to 0. They don’t look right on 1440p.