All of my overlays are 16:9 and stretch in 32:9, ruining them. I was hopeful when I upgraded to a super ultra widescreen monitor this would not be an issue. Is there a way to force Retroarch to start full screen in a 16:9 resolution for the interface and then when I start a game continue to remain in 16:9 while utilizing custom frame sizing to fit with bezels? I do not want retroarch to stretch nor do I want to play windowed.
Thanks.
p.s. an even cooler solution would be to have 2x or 3x games running simultaneously in separate bezels within the same retroarch window(full screen borderless) but I doubt that is possible.