Hey @guest.r
First of all, thanks for your excellent WinUAE CRT shaders you posted to the English Amiga Board forums a while ago. I’ve been using CRT-A2080-HiRes-SmartRes with great satisfaction (with increasing the sharpness settings a bit), I just love it!
I’ve stumbled upon this thread by sheer luck when looking for some good (S)VGA shaders for DOSBox, and since you only seem to be active here these days, I thought I’d take the opportunity to contact you through this forum.
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First of all, while CRT-A2080-HiRes-SmartRes is awesome, it doesn’t handle interlaced modes quite correctly when movement is involved (e.g. smooth scrolling credit screens in 640x512 keep jumping around a bit; still images are fine though). Your other shader CRT-Guest-SM-Hires-SmartRes-Interlace handles these situations perfectly well, so I was wondering if it would be possible to add the same good interlace support to CRT-A2080, as I really prefer the look of that shader personally? While this is not super important, it makes a difference in some demos and game intros that use hi-res interlaced. (As a stretch goal, it would be also nice to have an option for interlace flicker for that extra retro feeling, but that’s really really down on my wishlist
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Have you considered porting your new work back to WinUAE or DOSBox Staging? Especially in DOSBox land, we’re in dire need of some good subtle VGA and SVGA shaders.
I understand if you don’t want to touch those old shaders and don’t care about DirectX & HLSL anymore, but I thought there’s no harm in asking!
In any case, you’ve done more than enough already with those stellar WinUAE shaders of yours, so thanks again! Cheers!
Developing a complex shader for a simple environment is sometimes quite hard though as it can get quite slow and hard to tweak, some things are impossible to implement etc.
I might find some motivation if a shader environment is advanced, although for now it’s a nice niche option to run DOSBox for example with Retroarch for the enhancing effects.
I only dialed back the brightboost a bit because there was too much highlight-crushing going on (e.g. most of the detail of the hair highlights on the Einstein portrait was lost) and just compensated it by increasing my monitor contrast. Now we’re cooking on gas!










You can use the guest advanced HD shader with that:
You create a 





