Hi @guest.r, I’ve got a question about Mask Zoom: is it normal that it changes the subpixel layout, from 3 to 4? Because that’s what happens if I use “Mask Zoom: 1” on a Mask 6 layout. I think it wasn’t that way with the second implementation, when you still had the 0,5 intervals.
Also, there seems to be some kind of disalignation, which also happens with Mask 10, but less noticeable.
Zoom on those images to understand what I mean, it should be noticeable even with the compression.
Mask 6 (1440p):
Mask 6, Mask Zoom: 1 (1440p):
Edit: the disalignation (look at the inner thighs).
Edit 2: Mask 7 and Mask 9 seems to zoom (1) without issues.
Edit 3: switching from RGB to BGR layout for Mask 6, Mask Zoom: 1 fixed the disalignation. Don’t know why, but it worked. I leave all of this stuff here so it can be helpful to someone else.
Edit 4: even by switching to BGR when zooming the mask I experience disalignation. Blue gets in place but other colors, like violet, disalign. Weird.