Take a look at these videos of my CyberLab__Composite-Pure__Soqueroeu-TV_Special_Edition__STD preset in action!
CyberLab__Composite-Pure__Soqueroeu-TV_Special_Edition__STD - Video 1 - Sonic The Hedgehog
CyberLab__Composite-Pure__Soqueroeu-TV_Special_Edition__STD - Video 2 - Sonic The Hedgehog
CyberLab__Composite-Pure__Soqueroeu-TV_Special_Edition__STD - Video 3 - Ys IV - The Dawn of Ys
CyberLab__Composite-Pure__Soqueroeu-TV_Special_Edition__STD - Video 4 - Super Star Soldier
CyberLab__Composite-Pure__Soqueroeu-TV_Special_Edition__STD - Video 5 - Sonic The Hedgehog
CyberLab__Composite-Pure__Soqueroeu-TV_Special_Edition__STD - Video 6 - Gate of Thunder
You can use MPC-HC, MX Player or VLC Player to view the videos.
@Nesguy It doesn’t use ScaleFX (nor XBR), neither MDAPT, Blargg NTSC, GTU, GDV NTSC, nor SGENPT-MIX or excessive blurring techniques). It uses full strength mask and scanline type 2 with no requirement for HDR!
In its current implementation it doesn’t seem to blend all of the jailbar dithering effects perfectly for example in Sonic The Hedgehog Act 2 but I think it does an excellent job with with the waterfalls in Act 1.
I have a feeling that the reduced scale caused by my use of @soqueroeu’s excellent TV Backgrounds might be helping things a bit.
For me, this represents basically what I originally set out to accomplish. It brings me very close to the same feelings I used to experience playing Lords of Thunder, Gate of Thunder, Shadow of The Beast and Ys Book I & II on my TurboDuo on a Commodore 1702 way back in 1995!
There are some subtle nuances created by the combination of the mask and scanline patterns that I’m seeing around the pixels in Gate of Thunder that makes this preset really stand out in my opinion. I’m not sure if it’s something that I noticed back in the day but it does look pleasing at least to my eyes.
Thanks to @guest.r, @HyperspaceMadness, @soqueroeu, @Duimon and the rest of the Mega Bezel Team for making this possible!