Crt_geom_flat and 1:1 P.A.R. [Green Tint]
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1
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682
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8 April 2014
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Removing scanlines from CRT-Geom Halation
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21
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5109
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8 April 2014
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Help with shader box-max.cg
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6
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1209
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7 April 2014
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Shaders not working properly on Linux
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5
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1232
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26 March 2014
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Virtual console shader:
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3
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2278
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19 March 2014
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Cannot Apply Shaders - Retroarch PS3 V1.0.0.1
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2
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2873
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14 March 2014
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Shader for change resolution?
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1
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773
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24 February 2014
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A couple of suggestions for some shaders
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6
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1294
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20 February 2014
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Retro computer monitors' shaders (CGA, EGA, etc.)
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5
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2585
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12 February 2014
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CGWG CRT with vertical scanlines?
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4
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2467
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10 February 2014
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CRT-Interlaced-Halation Shader Black Pixel!
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17
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3259
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7 February 2014
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NEStopia NTSC-RGB + CRT-Geom-Halation problem
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5
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1452
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4 February 2014
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xBR v3.8c on Android 4.4
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6
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1727
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2 February 2014
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Retro shader - a revival
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8
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2195
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27 January 2014
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Cg shader profiles different on Linux and Windows?
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4
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1185
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18 January 2014
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Undocumented features of .cgp files, like wrap_mode?
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3
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1120
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13 January 2014
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Retroarch crashes when I try to use any shader
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3
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2771
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1 January 2014
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Removing interlacing and halation from CRT Geom
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2
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1571
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28 December 2013
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Gba-real-colors.cg
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3
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1999
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28 December 2013
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N64-style three-sample bilinear shader
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7
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3866
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27 December 2013
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Old arcade games gamma curve
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5
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2441
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19 December 2013
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Bsnes-gamma-ramp.cg
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6
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4105
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18 December 2013
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GTU v0.50 : a CRT emulation shader
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1
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3183
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18 December 2013
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Cg to GLSL shader script regressions
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12
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2129
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14 December 2013
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Devs views on shaders
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3
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1098
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2 December 2013
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Has there ever been written a phosphor trail/glow shader?
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18
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4576
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1 December 2013
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You have to Win the Game CRT Emulation
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2
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3236
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10 November 2013
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Database of shaders/borders imitating particular displays
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1
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959
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21 October 2013
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Xbr + ntsc + crt = great shader combo
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4
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2313
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20 October 2013
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Zipped cgp/glslp folders?
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2
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969
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18 October 2013
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