Retro computer monitors' shaders (CGA, EGA, etc.)
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5
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2490
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12 February 2014
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CGWG CRT with vertical scanlines?
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4
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2407
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10 February 2014
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CRT-Interlaced-Halation Shader Black Pixel!
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17
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3215
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7 February 2014
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NEStopia NTSC-RGB + CRT-Geom-Halation problem
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5
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1414
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4 February 2014
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xBR v3.8c on Android 4.4
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6
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1696
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2 February 2014
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Retro shader - a revival
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8
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2159
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27 January 2014
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Cg shader profiles different on Linux and Windows?
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4
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1137
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18 January 2014
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Undocumented features of .cgp files, like wrap_mode?
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3
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1091
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13 January 2014
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Retroarch crashes when I try to use any shader
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3
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2667
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1 January 2014
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Removing interlacing and halation from CRT Geom
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2
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1543
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28 December 2013
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Gba-real-colors.cg
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3
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1963
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28 December 2013
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N64-style three-sample bilinear shader
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7
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3761
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27 December 2013
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Old arcade games gamma curve
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5
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2382
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19 December 2013
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Bsnes-gamma-ramp.cg
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6
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4017
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18 December 2013
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GTU v0.50 : a CRT emulation shader
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1
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3093
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18 December 2013
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Cg to GLSL shader script regressions
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12
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2107
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14 December 2013
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Devs views on shaders
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3
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1081
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2 December 2013
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Has there ever been written a phosphor trail/glow shader?
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18
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4510
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1 December 2013
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You have to Win the Game CRT Emulation
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2
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3198
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10 November 2013
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Database of shaders/borders imitating particular displays
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1
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941
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21 October 2013
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Xbr + ntsc + crt = great shader combo
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4
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2285
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20 October 2013
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Zipped cgp/glslp folders?
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2
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926
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18 October 2013
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RetroArch [ERROR] :: [GL]: Failed to parse GLSL shader
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7
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2699
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17 October 2013
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Help requested with a manual reader
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1
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897
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17 October 2013
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Scanline-less CRT shader
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14
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4392
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23 September 2013
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Image Adjustment Shader
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2
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3503
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18 September 2013
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MAME overlay effects
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3
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2173
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18 September 2013
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Shader Error?
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6
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1550
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13 September 2013
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Modded SweetFX, CRT shader (similar to DarkD3 Hardcore), works in D3D8
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5
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2334
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13 September 2013
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Converting cgwg's CRT-Geom to .glsl or .cg
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41
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7747
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8 September 2013
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