|
Retro computer monitors' shaders (CGA, EGA, etc.)
|
|
5
|
3083
|
12 February 2014
|
|
CGWG CRT with vertical scanlines?
|
|
4
|
2762
|
10 February 2014
|
|
CRT-Interlaced-Halation Shader Black Pixel!
|
|
17
|
3604
|
7 February 2014
|
|
NEStopia NTSC-RGB + CRT-Geom-Halation problem
|
|
5
|
1681
|
4 February 2014
|
|
xBR v3.8c on Android 4.4
|
|
6
|
1911
|
2 February 2014
|
|
Retro shader - a revival
|
|
8
|
2358
|
27 January 2014
|
|
Cg shader profiles different on Linux and Windows?
|
|
4
|
1421
|
18 January 2014
|
|
Undocumented features of .cgp files, like wrap_mode?
|
|
3
|
1385
|
13 January 2014
|
|
Retroarch crashes when I try to use any shader
|
|
3
|
3542
|
1 January 2014
|
|
Removing interlacing and halation from CRT Geom
|
|
2
|
1739
|
28 December 2013
|
|
Gba-real-colors.cg
|
|
3
|
2215
|
28 December 2013
|
|
N64-style three-sample bilinear shader
|
|
7
|
4373
|
27 December 2013
|
|
Old arcade games gamma curve
|
|
5
|
3046
|
19 December 2013
|
|
Bsnes-gamma-ramp.cg
|
|
6
|
4481
|
18 December 2013
|
|
GTU v0.50 : a CRT emulation shader
|
|
1
|
3664
|
18 December 2013
|
|
Cg to GLSL shader script regressions
|
|
12
|
2270
|
14 December 2013
|
|
Devs views on shaders
|
|
3
|
1208
|
2 December 2013
|
|
Has there ever been written a phosphor trail/glow shader?
|
|
18
|
5057
|
1 December 2013
|
|
You have to Win the Game CRT Emulation
|
|
2
|
3423
|
10 November 2013
|
|
Database of shaders/borders imitating particular displays
|
|
1
|
1037
|
21 October 2013
|
|
Xbr + ntsc + crt = great shader combo
|
|
4
|
2519
|
20 October 2013
|
|
Zipped cgp/glslp folders?
|
|
2
|
1091
|
18 October 2013
|
|
RetroArch [ERROR] :: [GL]: Failed to parse GLSL shader
|
|
7
|
3857
|
17 October 2013
|
|
Help requested with a manual reader
|
|
1
|
1005
|
17 October 2013
|
|
Scanline-less CRT shader
|
|
14
|
5387
|
23 September 2013
|
|
Image Adjustment Shader
|
|
2
|
3855
|
18 September 2013
|
|
MAME overlay effects
|
|
3
|
2399
|
18 September 2013
|
|
Shader Error?
|
|
6
|
1745
|
13 September 2013
|
|
Modded SweetFX, CRT shader (similar to DarkD3 Hardcore), works in D3D8
|
|
5
|
2677
|
13 September 2013
|
|
Converting cgwg's CRT-Geom to .glsl or .cg
|
|
41
|
9275
|
8 September 2013
|