When I wrote this, I was thinking that you might only post one or maybe two, possibly three screenshots in order to convey to myself and other users what the preset looks like. I really couldn’t fathom that you would post or attempt to post more than 55 screenshots!
I can understand the enthusiasm and excitment around wanting to share these works of art but this number of screenshots will have the effect of cluttering the thread and making it more difficult to find helpful information for anyone reading it.
Not to mention the fact that due to the incorrect colourspace transformation, the screenshots would not be representative of what the actual images look like and a lot of the beauty is lost.
It’s interesting that you’ve been playing in HDR though because that’s something that I finally gotten around to doing some further experimentation with last night (with my CyberLab Mega Bezel Death To Pixels Shader Preset Pack) and I’ve been able to achieve some really decent results in my opinion.
Just working on some presets as well as a seamless way to integrate and introduce the masses to the CyberLab Mega Bezel Death To Pixels Shader Preset Pack in HDR mode.
Seeing that I’m working on this literally as we speak, I won’t attempt to address this in this comment.
What I would strongly suggest (emphasis on strongly) is that you remove those screenshots for now and allow me to share how I take and share HDR screenshots of my own with almost full fidelity.
When you get the hang of things and are ready to post one or two screenshots or photos, you can post just a minimal number so that the audience browsing the chat can get the gist, then include a link where viewers can see more pics if they choose.
You can also use “spoiler tags” when trying to disseminate content that might require such a large amount of scrolling to help in making it easier to navigate.
You can take a look at this while I gather the relevant links to share with you:
Sometimes I use a camera and take photos of the screen:
Here are some steps you can follow if you want to take proper HDR screenshots while in RetroArch.
What I’ve recently learned is that you can also take HDR screenshots using GeForce Experience/nVidia ShadowPlay even while using the Vulkan driver provided that Windows 11 is also in HDR mode.
If you started your computer with HDR off, you might have to disable then reenable the nVIDIA In-Game Overlay before you can take proper HDR screenshots.
You can also use the Windows Game Bar although I’m not sure if I remember having any success with that method on my particular graphics card/setup. Although I probably did eventually but maybe I just can’t recall.
I’m not sure if AMD has their own native solution for capturing HDR screenshots but I wouldn’t be surprised if they did.
Here is a tool which can help with conversion of the captured jxr files to jpg or PNG.