The following are preset packs for OrionsAngel’s Overlay sets to be used along with HyperspaceMadness’s Mega Bezel. All the images are included in the package folders and nothing extra is needed to be used.
To Install Mega Bezel Pack
Download Mega Bezel and place Mega_Bezel_Packs folder into RetroArch/shaders folder
To Install koko-aio Pack
Download koko-aio and place koko-aio_packs folder into RetroArch/shaders folder
I need to dig in deeper on some of these settings your using here to see what you have going on! Are you using certain mega bezel parameters to do your own “dark” versions from that end of things vs the actual original cabinet art png?
So your mbz.params file is what controls which mega bezel preset is ultimately used based on whichever one is set to # correct? So someone would just need to change where that # is in there to adjust the level of mega bezel used. Then each of the .slangp files point to this mbz.params to read it.
What tells your game (that you launch) to use one of the many .slangp files? Is that a manual configuring part for the end user to pick and choose and set them per game on their end?
Ok I’m following your setup now. Your examples of these night variations via shader settings have my brain spinning up some potential ideas on methods for users to possibly customize their setups in a more user friendly way.(vs manually selecting the .slang in game.
Hi @hgoda90 and @MagicHat. I really appreciate your work, but to be honest, I can’t quite understand the difference between the two, I’m sorry if I’m mistaken but it seems both of you are doing the same job.
And speaking of shaders, have you tried koko-aio shaders? He said they are faster and better suited for not-so-new machines.
Ok, but both of you have made custom settings game by game for a custom fit, right? In any case, I don’t want to make a discussion of it, just asking.
Regarding koko-aio, seems pretty interesting for putting an old PC to work…
BTW, I love vertical layouts, for 32" or even larger vertical screens. Have you thought about converting those overlays to HSM or koko-aio?
Yea the differences are the way things are strung together in the config, how they’re packaged up for release to others, and what’s needed on the end users side for setup and custom tweaks. Ultimately it’s @HyperspaceMadness idea and example that he came up with a few months back when I came on the scene specifically for @Orionsangel 's work. Once I realized his latest releases with the mega bezel are mostly art focused and not so much on a fully packaged up release, I started to learn how others are putting things together and figured I see if I can jump in and put something useful together for others to also use. Who knows maybe we can find a way to combine the best of both. I’m not here for any fame or to score points or “be first” lol. I set this up for personal use and then at the end I said, I should probably spend a little more time on documentation (for myself) and others incase others find it useful. So yea that’s my back story that no one probably cares about. Also… there’s absolutely no problem with having different options around here even if sometimes they might seem very similar. Options are great for everyone!
Hgoda played a role in me learning as well so he’s been great help. And seeing his ideas and methods help me think of additional ways to improve things as well. I would suggest you give them both a try just like anything else and go with the one that fits your needs.