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Retro computer monitors' shaders (CGA, EGA, etc.)
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5
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2759
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12 February 2014
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How do I install overlays?
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3
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2366
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11 February 2014
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CGWG CRT with vertical scanlines?
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4
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2522
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10 February 2014
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TV Border/crt_curvature filter
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2
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2520
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9 February 2014
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Overlay code for N64, iPad, Portrait (n64.cfg)
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4
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2379
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8 February 2014
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CRT-Interlaced-Halation Shader Black Pixel!
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17
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3322
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7 February 2014
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NEStopia NTSC-RGB + CRT-Geom-Halation problem
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5
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1496
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4 February 2014
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[Overlay] N64 Dark (WIP)
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7
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2752
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3 February 2014
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xBR v3.8c on Android 4.4
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6
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1775
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2 February 2014
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Some borders (1920x1080)
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4
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4730
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1 February 2014
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Retro shader - a revival
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8
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2227
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27 January 2014
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Cg shader profiles different on Linux and Windows?
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4
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1249
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18 January 2014
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Kbd Overlay
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4
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1425
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16 January 2014
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Undocumented features of .cgp files, like wrap_mode?
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3
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1179
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13 January 2014
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[Overlay] PSX Dark
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3
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3875
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10 January 2014
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Retroarch crashes when I try to use any shader
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3
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2917
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1 January 2014
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Removing interlacing and halation from CRT Geom
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2
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1609
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28 December 2013
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Gba-real-colors.cg
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3
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2049
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28 December 2013
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N64-style three-sample bilinear shader
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7
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3999
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27 December 2013
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Old arcade games gamma curve
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5
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2548
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19 December 2013
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Bsnes-gamma-ramp.cg
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6
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4191
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18 December 2013
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GTU v0.50 : a CRT emulation shader
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1
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3286
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18 December 2013
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Cg to GLSL shader script regressions
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12
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2156
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14 December 2013
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Devs views on shaders
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3
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1113
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2 December 2013
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Has there ever been written a phosphor trail/glow shader?
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18
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4665
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1 December 2013
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You have to Win the Game CRT Emulation
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2
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3287
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10 November 2013
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Database of shaders/borders imitating particular displays
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1
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975
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21 October 2013
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Overlay support greatly improved
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1
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1294
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21 October 2013
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Xbr + ntsc + crt = great shader combo
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4
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2370
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20 October 2013
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Zipped cgp/glslp folders?
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2
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1000
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18 October 2013
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