Please see the above post:
Please see the above post with regards to compatibility:
I actually did this to assist users by the way. With that said if you look at my track record, you’ll see that I’ve tried to keep my preset pack up to date with the latest versions of HSM Mega Bezel Reflection, even if it doesn’t benefit any of my presets or even when performance decreases with no meaningful gain in image quality.
Remember HSM Mega Bezel Reflection Shader was not created for CyberLab Mega Bezel Death To Pixels Shader Preset Pack. It is the other way around and I am not the only user and usage scenario that HSM Mega Bezel Reflection Shader caters for.
So we’ll have to take a look at the changes and see how they affect CyberLab Mega Bezel Death To Pixels Shader Preset Pack and then see what can be done. I’m truly grateful that @HyperspaceMadness provides older versions in the HSM Mega Bezel Reflection Shader Repository.
So don’t look at a previous version as “old” or “outdated” just because a shiny new update has come along. Instead you might want to look at them as more stable versions which have been tried and tested and sometimes run better on older/weaker hardware.
None of the screenshots or videos you’ve seen in this thread were created with the current latest version of HSM Mega Bezel Reflection Shader.