Here are some macro shots of Wii Sports running on an LG 55OLEDE6P using CyberLab Mega Bezel Death To Pixels Shader Preset Pack.
The first ones are using CyberLab Wii, which uses Mask 6 at size 2, while the others use Mask 7 and 8 at different sizes.
The last set uses Mask 6 size 2 with aperture grille layout followed by Mask 7 and 8 at various sizes.
This could be the final verdict on the accuracy and capability of WOLED TVs to depict RGB phosphor triad emulation properly.
So far it doesn’t seem like they can. However this doesn’t mean that WOLED TVs aren’t exceptional at displaying my shader presets because at normal viewing distances they are the best I’ve ever seen.
My experience though is limited to a 4K IPS TV that can only display YCbCr 4:2:0 colour at 60Hz and a 1080p VA TV that can display RGB 4:4:4.
All three do a decent job in its own way and each of them has its shortcomings.
I know the pics aren’t properly labeled. I’ll try to do that when I get a chance.
So it’s quite possible that the best TV to use with my presets might be a 4K IPS or QLED/Neo QNED with MiniLED Full Array backlight and as many dimming zones as possible to minimize blooming.
Dual Layer seems to be dead on arrival as Hisense can’t get the main and backlight control panel synchronization tight enough while WOLED also suffers from sub-optimal subpixel layout.
Too bad no one seems to have one of those shiny new MiniLED QDLED/IPS TVs to share there experience so far.
I’ve also heard that some of the newer Samsung TVs (could be MiniLED, I’ll have to confirm) are having some severe issues with their auto dimming algorithms.




Sonic The Hedgehog Sega Logo, White Background
Mask 6, Size 1
Sony Megatron CVM SDR
Apparently not all WOLED (RGBW) TV’s subpixels are the same after all. From the 2018 models, LG Display increased the size of the red subpixel by 80% as a burn-in reduction feature.



















































