I have created variations of different graphic sets for RetroArch. The settings are posted in their own posts and they also can be gotten off of the GitHub page as shader files.
To change the parameters content must be loaded first to access the Quick Menu. Follow Quick Menu > Shaders > Load and select the Shader you want to change values for. Select Shader Parameters and then scroll down to where the values need changing. If [Device Image Layer] values need changing scroll until it is on the screen and press left, value goes down, or right, value goes up, to change the value. Once you are satisified with the changes and want to save just go back once and select Save. Out of the selection pick the one that you desire.
For those who would like a variation of a shader, just post what variation you want and what preset pack the graphic is in. I only do graphic variations, so be sure to specify that you want a VARIATION.
There maybe times between HSM Mega Bezel Reflection Shader updates when my preset package in my thread might be more up to date than the one in the Mega Bezel package.
By the way, just out of curiosity, do the colours Red, White and Black in your avatar have any special significance to you?
To combine the two all you have to do is just change the #reference line in Duimon Parameter files.
Open any Duimon Graphic Parameter file that you want to change in a text editor.
Change the first line, #reference “…/…/…/…/…/shaders_slang/bezel/Mega_Bezel/Presets/Base_CRT_Presets/MBZ__1__ADV__GDV.slangp” to #reference “…/…/…/…/…/Mega_Bezel_Community/CyberLab/MBZ__1__Advance_Full_Reflections/shader preset folder/name of shader file wanted”.
It is simple as that. I would highly recommend that any Duimon files that you change to create your own custom folder for them. If you don’t keep them seperate than they will get over written when the Duimon Parameter Files are updated.
Edit: I should mention that I am only going to be doing the released versions for DS and 3DS since there are so many limited editions. Looks good even on the Horizontal View.
I’m enjoying playing around with coloring and seeing what random stuff I come up with. Looking at your preset settings helps give me an approximation and then I tinker from there.