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Question regarding white point shader
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13
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2137
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6 May 2019
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Game is full-screen behind Overlay?
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15
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8063
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10 March 2020
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CRT Royale black screen when saving as preset
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5
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1817
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6 March 2020
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Scanlines not visible at higher input scale factors
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15
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1582
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3 March 2020
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CRT Color Correction 3DLUTs (Sony, Mitsubishi, CTX, NEC, Hyundai)
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11
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4390
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2 March 2020
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Post CRT Shader benchmark comparisons
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1
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2802
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2 March 2020
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CRT Scanline minimal thickness in x4 scale
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31
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5993
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29 March 2019
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Another bezel reflection shader
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8
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1412
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20 February 2020
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Questions about 1440p, kurozumi, and bezels
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2
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1021
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19 February 2020
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Could this be ported to Retroarch?
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10
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2037
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9 February 2020
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How to submit new thumbnails?
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3
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753
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6 February 2020
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Suggestion: Addition of official GB and GBC N3DS VC borders to the shader repository
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3
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7388
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6 February 2020
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[Request] Shader for adjusting Brightness and Contrast
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3
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6371
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4 February 2020
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Crt-geom-deluxe seems very dim
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13
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4166
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31 January 2020
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Trouble taking a screenshot with overlays included
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1
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1012
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29 January 2020
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Bezel Collection with CRT Grid For Android
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1
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2394
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27 January 2020
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Scanlines disappear when screen scrolls vertically?
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21
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2323
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24 January 2020
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Scripts like a game with a gamepad (GPi case)
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2
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819
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23 January 2020
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Help needed with enabling mame core neogeo cd bezels
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5
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1549
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23 January 2020
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RetroManager - overlay manager
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20
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5551
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22 January 2020
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Recreating UltraHDMI N64 hybrid scanlines
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1
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1174
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20 January 2020
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System Checker (BIOS Verifier)
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5
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4253
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18 January 2020
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Material Design
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4
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6254
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18 January 2020
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Configuring guest.r's scanline-mask shader for a 500 nit display
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9
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1626
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16 January 2020
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Could something like this be done?
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3
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982
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16 January 2020
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Bezel reflection shader
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2
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2765
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22 December 2019
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[Request] Black Level adjustment for color-mangler
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1
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460
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14 January 2020
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VHS.glsl wont load on android, other shaders do
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1
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586
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12 January 2020
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TATE Shader - Hand Made (for FB Neo...)
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1
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908
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12 January 2020
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Vertical downsampler for crt shaders and AA shaders
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15
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1961
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11 January 2020
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