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NINTENDO "NES" - Animated Overlay
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22
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11491
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8 April 2023
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GPU Settings for Shaders?
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7
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1696
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6 April 2023
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*new* N64 Save "Converter"
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5
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3251
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4 April 2023
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Loading shader preset via config, deprecated?
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4
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313
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4 April 2023
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Are scanlines necessary?
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3
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842
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4 April 2023
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Trying to make a Switch Online GBA shader out of vba-color
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9
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5459
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28 March 2023
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Runahead settings - where are they saved?
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2
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423
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26 March 2023
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CRT border with reflection as a pass
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4
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2182
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18 March 2023
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Gamepad PSX Portrait (16:9 devices)
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1
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1175
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16 March 2023
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Gamepad for 4:3 Devices
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1
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1058
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16 March 2023
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Adjust curvature while preserving quality
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6
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1271
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13 March 2023
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Looking for an arcade animated overlay
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7
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1112
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11 March 2023
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DDT Shader
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16
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4628
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10 March 2023
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Intel GPU performance on 2k+ laptops?
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4
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540
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8 March 2023
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How to remove the scanlines from shaders?
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4
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1605
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2 March 2023
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The Guest-Advanced NTSC thread
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93
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11642
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28 February 2023
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Animated overlays glitch
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5
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1093
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19 February 2023
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Crt monitor, what can I expect?
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142
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15215
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18 February 2023
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The most accurate CRT experience possible - call to all shader pros
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63
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10969
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17 February 2023
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Arbitrarily high resolution/PPI obsoletes CRT shaders
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22
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2501
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16 February 2023
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Same Rom, Different Overlays?
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3
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989
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15 February 2023
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430 RetroArch Shader Screenshots and Crops @ 720p, 1080p and 1440p
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1
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2108
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11 February 2023
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Append/Prepend shader presets
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4
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2782
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10 February 2023
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Applying shaders (scanlines) to screen res instead of content res?
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12
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1908
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8 February 2023
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CRT shader for video input?
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3
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3895
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3 February 2023
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There are limitations for toggle buttons?
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2
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433
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3 February 2023
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Replicating Mednafen's 'Goat' shader in Retroarch
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11
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6186
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26 January 2023
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Super XBR Option Guide
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4
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1199
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23 January 2023
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Blending issues involving ScaleFX shader
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4
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716
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20 January 2023
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Easymode Vs. Geom - Clash From The Past
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10
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1626
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19 January 2023
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