Need help. Why are most CRT Shaders so blurry or dark or yellowish?
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7
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3663
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14 April 2023
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Shader for PS1 texture filtering
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10
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2177
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14 April 2023
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Fakelottes with pixel blending built in
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3
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562
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12 April 2023
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It's Squabblin' Time! guest preset edition
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26
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1706
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12 April 2023
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NINTENDO "NES" - Animated Overlay
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22
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10904
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8 April 2023
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GPU Settings for Shaders?
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7
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1581
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6 April 2023
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*new* N64 Save "Converter"
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5
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3016
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4 April 2023
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Loading shader preset via config, deprecated?
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4
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304
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4 April 2023
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Are scanlines necessary?
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3
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787
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4 April 2023
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Trying to make a Switch Online GBA shader out of vba-color
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9
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5048
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28 March 2023
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Runahead settings - where are they saved?
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2
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400
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26 March 2023
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CRT border with reflection as a pass
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4
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2081
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18 March 2023
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Gamepad PSX Portrait (16:9 devices)
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1
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1139
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16 March 2023
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Gamepad for 4:3 Devices
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1
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1024
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16 March 2023
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Adjust curvature while preserving quality
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6
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1114
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13 March 2023
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Looking for an arcade animated overlay
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7
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1071
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11 March 2023
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DDT Shader
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16
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4560
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10 March 2023
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Intel GPU performance on 2k+ laptops?
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4
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527
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8 March 2023
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Shader Challenge: composite video on a PVM
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47
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3422
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2 March 2023
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How to remove the scanlines from shaders?
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4
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1486
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2 March 2023
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The Guest-Advanced NTSC thread
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93
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11024
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28 February 2023
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Animated overlays glitch
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5
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1060
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19 February 2023
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Crt monitor, what can I expect?
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142
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14346
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18 February 2023
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The most accurate CRT experience possible - call to all shader pros
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63
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10412
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17 February 2023
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Arbitrarily high resolution/PPI obsoletes CRT shaders
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22
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2343
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16 February 2023
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Same Rom, Different Overlays?
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3
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947
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15 February 2023
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430 RetroArch Shader Screenshots and Crops @ 720p, 1080p and 1440p
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1
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1930
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11 February 2023
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Append/Prepend shader presets
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4
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2600
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10 February 2023
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Applying shaders (scanlines) to screen res instead of content res?
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12
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1725
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8 February 2023
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CRT shader for video input?
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3
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3651
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3 February 2023
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